The instructions below only apply to them. The floppy versions of Loom are the EGA DOS (including the demos), Macintosh 16 color, Amiga, and Atari ST versions. Track times, where given, are approximations based on the Ozawa recording. George "The Fat Man" Sanger used the Seiji Ozawa recording, with the Boston Symphony Orchestra, as tempo reference, so that one will be used as one of the examples here along with its track names. These can be taken from any recording of Tchaikovsky's ''Swan Lake'', though depending on which one you use you may have to do some editing to get to the relevant parts. Note: The ™ can be omitted from the file nameįor more information about how to use the FM Towns and PC CD audio tracks with ScummVM, see the user documentation.Īs of ScummVM 2.6.0, it's also possible to replace the music in the floppy versions, using the same audio formats and naming conventions as for CD audio tracks. (-0.34 seconds is a good value for me, but your mileage may vary.) As of ScummVM 2.6.0, there is a "Playback Adjust" slider in the game options that allows you to adjust this without editing the audio file. Judging by the CDDA.SOU file shipped with the Steam and GOG versions, the first spoken line should start about 0.51 seconds into the track. Note 2: If the audio is a bit off when using a ripped CD audio track, with speech being cut off at the beginning or end of lines, you probably have to cut or insert some silence at the beginning of it. Notably you should NOT select the "Contents" subfolder, which will detect, but fail to run properly. Typically this will be something like /Users/username/Library/Application Support/Steam/steamapps/common/LOOM/LOOM.app.
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